We’re Always Looking

As a full-service studio offering design, code, art and audio services to a range of A-list clients, recruiting new talent with fresh insights is essential to Shiny Shoe’s continued success. Talented developers love working with our team because we balance challenging consulting work for clients like Sony, Double Fine and Warner Brothers with time spent creating our own original games.

We work hard and value professionalism, but never forget that game development should always be satisfying and fun.

If you believe your gaming experience, skills and aesthetic matches Shiny Shoe’s approach, check out the job descriptions below.

Lead Designer

Shiny Shoe is seeking a multi-talented and self-motivated design leader to join our studio! We’re looking for someone to lead the design of future original games.

Over the past five and a half years we’ve done a combination of original games and client projects and are planning to define a new strategy for our original games in 2017. Current and past clients include Double Fine, Stoic, Telltale, and KIXEYE where we worked on games like Grim Fandango Remastered, The Banner Saga, Game of Thrones, and War Commander.

This is an opportunity to collaborate with our leadership team to set the creative direction for the studio in the future and to get a new game into production from the ground up. We’re looking for someone with design leadership experience and an understanding of how to take an idea from concept to polished shipping product. Game design talent, communication skills, and hands on experience shipping games are all musts.

Requirements

  • Must have 5 years of experience as a professional in the game industry.
  • Able to clearly define and communicate a creative vision.
  • A generalist skillset in design – experience in world building, game systems, and level design.
  • Can explain the logic behind design decisions in a coherent and cohesive way.
  • Excellent verbal and written communication skills.
  • Able to immerse yourself into the games you create, build consistent internal logic, and apply that across all elements of the game design.
  • Passion for playing and making games.

Responsibilities

  • Conceive compelling game concepts.
  • Design and prototype gameplay systems on a day-to-day basis.
  • Work with the team to iterate on the design, improve it, and find the fun.
  • Work within business / indie / small company constraints. We won’t be making GTA 6.

About Us

Founded in 2011, Shiny Shoe develops games for mobile, console, and PC platforms. We strive to work on creative projects and on the types of games the team finds compelling. Trying to do things no one else has tried before is what gets us out of bed in the morning.

We are located a block away from Union Square in San Francisco, CA. Our office is near BART, MUNI, bus lines, and Caltrain for easy access.

Gameplay and Engine Programmer

We’re seeking a talented, self-starting Gameplay and Engine Programmer to join our team! At Shiny Shoe, Programmers are expected to design, create, maintain and modify game features while frequently collaborating with team members from all disciplines. Some of our recent projects include Day of the Tentacle Remastered, The Banner Saga, and Grim Fandango Remastered.

Candidates should have a good understanding of code architecture, optimization strategies, and debugging. It’s also important that they understand what makes a game fun!

We do both original game development and client work. You will be expected to be able to deliver well designed, flexible, and performant code in both new games and existing codebases. As a small studio, every member of the team has the opportunity to own large features and have a significant impact on the end result.

Requirements

  • A minimum of 3 years experience building games.
  • Experience programming in C++, C#, and other widely-used game programming languages.
  • Understanding of 3D math – vectors, matrices, transformations, etc.
  • Understanding of flexible code architectures that are easy to modify and extend.
  • Flexibility in areas of work. You are willing and able to quickly learn new things and execute on many facets of game development.

Responsibilities

  • Own large game features from start to completion.
  • Collaborate with designers, artists, and other programmers to build compelling experiences.
  • Contribute creatively to our projects.
  • Build tools to help content creators craft game content.

Desired Experience

  • Experience with the Unity engine.
  • iOS and Android platform experience.
  • PlayStation and/or Xbox platform experience.
  • Tools programming and automation experience in languages such as Python.

About Us

Founded in 2011, Shiny Shoe develops games for mobile, console, and PC platforms. We strive to work on creative projects and on the types of games the team finds compelling. Trying to do things no one else has tried before is what gets us out of bed in the morning.

We are located a block away from Union Square in San Francisco, CA. Our office is near BART, MUNI, bus lines, and Caltrain for easy access.