EIGHT YEARS OF GREAT GAMES
Shiny Shoe’s originality, technical savvy, experience and a true passion for game design create distinctive, sophisticated and polished work.
Featured Projects

MONSTER TRAIN
Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
More information can be found on the official website for Monster Train.

DEATH'S DOOR: AFTERMATH
Death’s Door: Aftermath is a roguelike adventure inspired by classic RPGs, with one big twist: the whole community plays together via a live stream. Your vote helps guide the wayward soul through a post-apocalyptic wasteland dotted with interesting encounters and tough enemies.
Death’s Door: Aftermath was playable on Mixer before it was shut down.
Media? Here’s our launch press release.

DEATH'S DOOR
Inspired by the popular ‘Twitch Plays’ genre, Death’s Door is a game you play collectively on a single live-streamed channel.
You’ll be a part of a community that makes intense group choices navigating a gothic horror adventure. Only through collective wisdom and strategic use of individual viewer powers will you be able to advance the game and uncover the mysteries within.
Death’s Door was playable on Twitch and Mixer in 2017 and 2018.


FULL THROTTLE REMASTERED
Partnering once again with Double Fine Productions, we worked together to bring the classic LucasArts adventure Full Throttle to a variety of platforms. Shiny Shoe’s role on the project included production management, engineering, game design, and QA. The remastered version of the game features all new, hand-drawn, high resolution artwork, with remastered audio, music, and sound effects.

DAY OF THE TENTACLE REMASTERED
Partnering once again with Double Fine Productions, we worked together to bring the classic LucasArts adventure Day of the Tentacle to a variety of platforms. Shiny Shoe’s role on the project included production management, engineering, game design, and QA. The remastered version of the game features all new, hand-drawn, high resolution artwork, with remastered audio, music, and sound effects.
Polished & Inspired
A-List Clients in a range of industries seek us out because we consistently deliver high quality work.






In addition to Unity expertise, we’ve developed & shipped native-code games on Sony, Microsoft, Nintendo, Apple and Google Platforms.